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Sound and Music in Video Games
Title: Sound and Music in Video Games
Category: Arts & Humanities / Music
Details: Words: 1970 | Pages: 8.4 (approximately 235 words/page)
Sound and Music in Video Games
As with film, television, and other primarily visual media, sound and music are often the forgotten elements in video game design. That may be because sound affects humans more subtly than splashy visuals. In fact, often times the mark of superior sound design is that one does not consciously notice it. Instead, it goes to work on one’s subconscious—heightening tension, manipulating the mood and drawing the player into the game world. This essay
showed first 75 words of 1970 total
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showed last 75 words of 1970 total
movies triggered the piano player to begin playing. Video games also rely on sound effects more heavily than movies to carry information; users pay more attention to sound effects because they provide clues to the other senses. But as technology progresses and as overall game design continues to evolve, video game music promises to be a fertile area of development and growth, and we should look forward to new and interesting developments on this front.
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