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Nintendo
Title: Nintendo
Category: Recreation & Sports
Details: Words: 713 | Pages: 3.0 (approximately 235 words/page)
Nintendo
We’re at war, and this time it is round two. Nintendo won its battle against Sega, but now its GameCube faces foes in Microsoft’s X-Box and Sony’s Playstation II. Nintendo today faces the same problem it did in the mid 1990s: breaking the image it has established towards media and consumers. The Super Nintendo Entertainment System (SNES) launch in 1994 lacked great commercials and games with punch; only their “Play it Loud” campaign
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showed last 75 words of 713 total
things wrong. They may have captured a few targeted souls, but nothing up to expectation. Consumers were innocent bystanders in a marketing battle gone awry. Lousy decisions were made and precious money was spent in one place where it should have another. It may be too late for GameCube, but there’s always the next generation console. Nintendo needs another rabbit in the hat much like it found in 1994. Nintendo needs to “Play it Louder”.
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